Thursday, February 16, 2012

The new maps!
Korhal Compound and Cloud Kingdom
Love them! large maps that also have counterattack paths :D!

Game 1:
ZvP, Korhal Compound
I scout a forge fast expand, later an overlord sees a stargate and gateways going down, my assumption? 6gate with 1 or 2 void rays at about 9mins
what happened? 6gate with 1 void ray at 10mins
Crushed with lings. Never underestimate +n, +n lings, they rape face.
Only interesting thing to note, zerglings can get around the sides without being see by xelnaga towers.

Game 2:
ZvT, Korhal Compound
queens out on time (5mins) to deal with hellions, 1 spine because of the shape of the natural.
Scout 3 barracks being finished next to a reactor factory, think marine/hellion on 2 base, think i can outproduce ling/bling on 3base, proceed to crush him. upon checking replay his money was pretty low.
cool things? hiding blings around his 3rd and just out of vision of the xel naga gave the option of some tricky plays if necessary and if not just gave good positioning.

Game 3:
ZvZ, Shakuras Plateau
Me - 16hatch, 16pool into roaches
Him - 14gas, 14pool -> 8banelings asap. 7 made it into my main and 5 drones died.
Roaches out, walled up and droned up, mass +1+1 roach into his base and used burrow to heal up all the infestor damage he dealt.

All three games had pretty good injections, pretty good map awareness. opponents weren't great but who wants to detract from a win streak (I just won like 10 / 11 games with a few masters players).
The new maps are awesome, especially the side routes for counter attacks and forcing enemy forces into their 3rd to defend it -> pincer movement with lings/blings.

No comments:

Post a Comment